With each passing day, Hill rediscovers his missing memories moment by moment through his dreams, and the player slowly pieces together the tragic series of events leading up to Hill’s psychiatric hospitalization. The game follows Robert Hill over the course of seven days as he follows the strict daily routine forced upon him by the mental health facility in which he’s trapped. The biggest selling point of “The White Door” is its unique split-screen interface that provides players with multiple perspectives and ways to interact with the environment at all times. However, the game developers did disclose that they were trying something new, and “The White Door” did satisfactorily achieve their expressed goal of creating a more narrative-based game with innovative gameplay. “The White Door” is the only Rusty Lake game that I have not absolutely loved. I was expecting a game that showcased the elements that characterized Rusty Lake’s other games: an unsettlingly unpredictable storyline, original puzzles that challenge me to think creatively and an atmospheric, dreamlike world that makes me want to stay up all night getting lost in it. They were taking the time to get everything just right, and I couldn’t wait.īut maybe I set my expectations too high.įor me, “The White Door” was somewhat underwhelming. 9, 2020, I got even more excited for the game. When Rusty Lake pushed back the initial release date of “The White Door” from Nov. As I waited for the game to drop, I replayed the 13 other point-and-click games that the Amsterdam-based company has developed so far, including their highly rated “Cube Escape Series.” I enjoyed having a chance to refresh my memories of the delightfully surreal yet mysteriously macabre world of “Rusty Lake” (which shares its name with the game studio). Warning: this review contains minor spoilers, but should not drastically affect the playing experience.Īs an avid fan of the indie game studio Rusty Lake, I’ve been anticipating the release of “ The White Door” since the studio announced the game’s name in May 2019.
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